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Top Five Mobile Phones for Facebook Lovers

by Paul Joseph November 14, 2011 Featured

The world of mobile phones is an ever evolving one and there are several brands that have not only created a niche but also topped the charts in terms of performance and innovation. Listed below are top models from renowned brands ranging from smartphones to the stylish handsets and the fundamental phones with high end features. HTC ChaCha HTC ChaCha is an innovative smartphone with a 5MP sensor. The QWERTY keypad is ideal for texting, and the social networking widgets help you to stay connected. For entertainment on the go, it has the audio, music and video players. Bluetooth, Wi-Fi USB connector and GPRS make it a great buy. Vodafone Blue-VF555 Vodafone Blue-VF555 is a stylish and elegant phone with dimensions of 110×61.1x12mm. It weighs 85g. The inherent memory of 40 MB can be expanded to 16GB using the micro SD card. The 1000 mAh offers a talk time of 9h. 2MP camera, QWERTY keypad, and Bluetooth are the other features. BlackBerry Curve 9360 BlackBerry Curve 9360 is the slimmest smartphone with 512 MB RAM and expandable memory of up to 32 GB. Built on the Blackberry OS, it offers apps like social feeds, music store front and Blackberry protect. 5MP sensor is great to capture life`s special moments. Social networking apps, internet browser and WiFi are the other features included. HTC-Sensation-XE The HTC-Sensation-XE is a multimedia super phone built on the Android platform. It measures 126.1×65.4×11.3 mm and has a 4.3 inch touch screen display.1.5 Ghz is the processing speed. The total storage is 4GB. The 8MP camera has auto flash and dual LED flash. HTC Sensation XE incorporates gyro sensor, G-sensor, digital compass, proximity sensor and ambient light sensor. Nokia Lumia 800 Nokia Lumia 800 is the latest Windows mobile smart phone with 8MP sensor. The 512MB RAM may be expanded to 16GB. GPRS, EDGE, 3G, WLAN, Bluetooth and USB are the connectivity features included. SMS, MMS, Email, Push Email, IM are the messaging features.

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Hindi version of Android

by Paul Joseph August 12, 2011 Featured

Samsung and Google are planning to develop a Hindi version of Android operating system. Hindi version of Android? If this is true, this is probably the greatest positive thing that can happen to the mobile ecosystem in India. This is one area that even Microsoft has not tread. I used to longingly look at Korean / Chinese / Japanese versions of Windows and wonder when such things would be possible in India – Imagine how the PC adoption rate would increase with that. Microsoft did attempt something with XP & Vista but the results were disastrous . With all the hype about mobile-first internet market & so on, Android being available in Hindi (& other Indian languages) would be God-send. BG Mahesh would be the happiest man in this – he has been struggling with such issues for over a decade. With all the challenges with fonts & input mechanisms for Indian languages, it requires an organization like Google to really take the lead. Hope they really do. My contacts in Samsung India are not even aware of this and I guess this is more likely to remain a rumour, though I sincerely hope it does not.

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Windows Phone Developers Get New App Hub Features: Mango app submission just one month away

by Paul Joseph July 25, 2011 Featured

This week marks another significant developer milestone on the path to the release of Mango and also gives Microsoft a chance to talk about where they are headed. Todd Brix from Windows Phone Developer Blog writes the following : We know there’s tremendous excitement among the developer community, with tens-of-thousands of you already using the beta tools and a significant increase in new developer registrations over the past couple of months. More importantly, we’re hearing from you directly and learning about some of the new and creative ideas you’re bringing to life through Mango. The combination of new platform capabilities such as multitasking and hardware accelerated IE9 with the new opportunities that come from our partnership with Nokia and expansion to twice as many consumer markets is attracting a new wave of Windows Phone developers. These are also some of the reasons that firms like Gartner are *forecasting end users open OS sales in excess of 600 million units by 2015 for Windows Phone. Today we are officially announcing the rollout of the new App Hub developer portal with key new functionality, multiple enhancements and support for several new markets. For those of you who are new to Windows Phone, App Hub is where you manage your account, change settings, submit applications and stay up to date on Windows Phone. For Mango, we’ve updated App Hub to give you: 1. More geographic markets for developers, consumers and advertising coverage. 2. New private distribution options. 3. Enhanced application and account management capabilities. New App Hub functionality and geographic expansion: 1. Geographic expansion: A large part of your success in Marketplace hinges on your app’s discoverability and reach. I’m excited to announce a number of new consumer and developer markets to help get your app in front of more people. 19 new consumer markets . Starting today developers can publish their apps to consumers in 19 new countries, in addition to the 16 that Marketplace already supports. The 19 new markets include Brazil, Chile, Colombia, Czech Republic, Denmark, Finland, Greece, Hungary, India, Japan, Netherlands, Norway, Poland, Portugal, Russia, South Africa, South Korea, Sweden and Taiwan. 7 new developer markets : Also starting today developers from 7 new markets (Welcome!) can register in App Hub and submit apps. The 7 new developer markets enabled include: Chile, Colombia, Czech Republic, Hungary, Israel, South Africa and South Korea. In a couple of months (early fall 2011), developers will also be able to register from China. We will also expand the registration support already available in India. App Hub localization: App Hub is now localized for Korean and Simplified Chinese in addition to English and Japanese. Updated price tiers: Periodically (such as with the addition of new markets) we modify price tiers on a country-by-country basis to adjust for fluctuations in global currency exchange rates. The goal is to maintain consistent application pricing (net of applicable taxes) across markets. During the nine months since our initial launch, some currencies have gained and some have lost strength relative to one another. The changes made this week bring global prices more closely in line with the values established 9 months ago. We’ve also added more pricing tier options below (US) $5 to give you more flexibility in pricing. Upcoming mobile in-app advertising market expansion: The international availability of Microsoft pubCenter remains a priority so developers can receive mobile in-app advertising revenue in their local currency. To this end, Microsoft Advertising pubCenter will support Windows Phone 7 app developers in the following 18 countries by the end of 2011: Australia, Belgium, Canada, Denmark, Finland, France, Germany, Hong Kong, India, Italy, Japan, Mexico, Netherlands, Norway, Spain, Sweden, Switzerland and the United Kingdom. To enhance developers’ long term success with ad funded Windows Phone 7 apps, we continue to offer more effective ad monetization and expand overall demand. Earlier this week, two developers used their apps to compare which advertising platform helped them make more money – Microsoft Advertising or another ad platform. After a nearly three week period, the Microsoft Advertising SDK for Windows Phone 7 drove a 71% higher yield, producing greater overall gross revenue earnings and fill rate.  See the blog post for more details. Last month we announced the availability of Windows Phone 7 in-app inventory to all demand sources (e.g. ad networks) on the Microsoft Advertising Exchange for Mobile in any of the 17 countries where the Windows Phone Marketplace is currently live. Over a dozen new demand sources, including ChoiceStream and Suite 66, can now bid in real-time for this valuable in-app inventory increasing bid density. 2. New private distribution options: Developers can now choose to distribute apps privately to users using two new options: beta and/or targeted distribution. Apps distributed through these private distribution methods can only be downloaded by users using a deep-link and the apps cannot be discovered via browsing or searching in Marketplace. Beta Distribution : Enables developers to distribute pre-certified applications to a group of up to 100 access controlled beta testers for up to 90 days. This distribution method gives you the opportunity to test apps with a hand-picked set of beta testers more quickly and build high-quality apps before publishing them in Marketplace. Targeted Distribution : Enables you to distribute applications through Marketplace in a hidden state, where they are not discoverable via browsing or searching Marketplace. To enable targeted users to access your hidden app you simply share the deep-link to the app with the users you want to have access via e-mail, text or other mechanism. Unlike beta distribution, you may distribute your app to as many users as desired and publish publicly in Marketplace at any time. 3. Enhanced application management: For Mango, we’ve also heard your feedback and made lots of improvements, big and small, to App Hub to give you better account management tools, a streamlined application submission process and enhanced reporting capabilities. Better application management: By selecting ‘Edit catalog details’ on the app ‘Lifecycle’ tab you can now change the app metadata without submitting your app for re-certification, thus reducing the time to update and publish new information. Enhanced developer dashboard: Now from a single location, when you sign-in you can quickly see all top app performance metrics, payout status, distribution reporting and all available ratings & reviews on your app(s) on a per language basis. More detailed reporting: You are now able to select between ‘Summary’ and ‘Detail’ views of all reports and export them in an Excel-compatible format for offline data handling and analysis. New ‘Crash Count’ report: App Hub now enables you to retrieve data on crash counts and stack traces for each of your apps to use in debugging publisher updates faster. Streamlined application submission process: Developers no longer need to upload artwork files one-by-one. By clicking the ‘Browse’ button, developers can bulk select upload multiple artwork files all at once during the app submission process. The App Hub will automatically detect the image sizes of all artwork and place them in the correct artwork locations for developers to edit or delete before final app submission. New App Categories : To make discoverability of apps easier we have added 3 new top level categories (education, kids & family and government & politics) and several new sub categories. In addition, during the app submission process, developers can now select categories and sub-categories for all languages. What Should You Do? As you can see we’ve acted on your input and continue to improve and expand the Marketplace opportunity and experience for developers and consumers alike. Here are three things developers can do today to take best advantage of these new opportunities: 1) Increase your global distribution opportunities today . Starting today you can publish any of your existing applications (but not Games, see below) to the new Marketplace markets to increase the availability of your app. For apps that were previously published with “Worldwide Distribution,” and for anyone wishing to extend their current distribution, you will need to select the new consumer marketplace by clicking on the “Edit catalog details” on the new app Lifecycle tab. Without this step, previously published apps will not be available for distribution in the new consumer markets. Mango is coming soon, so make sure your app is there when it arrives. Game developers please wait just a little longer. The App Hub is adding functionality to support game ratings and allowing developers to upload the associated rating certificates. Please be ready to publish your games to new Mango Marketplace markets in late August. We will be in touch shortly with more information. 2) Review app prices . We recommend that developers review the country-by-country prices for their existing apps to determine if they want to make any changes. Adjustments can be made either by changing the price of an application in its default currency (which will result in changes to the auto-generated prices for the other countries in which the application is available) or by submitting a different version for each country in which an application is offered and separately choosing the price for each country. 3) Submit Mango apps in August. We’re just about a month away from enabling developers to begin submitting Mango apps to App Hub. Developers will need to use the Windows Phone Release Candidate (RC) tools that we expect to make available in late August to finalize their Mango apps and submit to App Hub. In the meantime, developers should get the free ‘Windows Phone SDK 7.1 Beta 2’ here. We appreciate your patience as App Hub comes on line. Developers can report any issues between the beta tools/emulator and production phones on the App Hub ‘tools for wp7′ forum . I hope you find this information useful and the resources give you what you need to be Mango-ready in August. It’s time to put the finishing touches on your Mango apps and have them ready to submit in August. Finally, thank you for contributing more than 23,000 apps in just 8 short months and making Windows Phone one of the most vibrant and fastest growing mobile ecosystems in history.

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Flurry Report: Time Spent On Mobile Apps shoots up in US

by Paul Joseph June 20, 2011 Featured

Although the Internet entered the mainstream a mere 15 years ago, life without it today is nearly incomprehensible. And our use of the web has rapidly changed as well. In simple terms, it has evolved from online directories (Yahoo!) to search engines (Google) and now to social media (Facebook). Built on the desktop and notebook PC platform, the web’s popularity is significant. Today, however, a new platform shift is taking place. In 2011, for the first time, smartphone and tablet shipments exceed those of desktop and notebook shipments (source: Mary Meeker, KPCB, see slide 7). This move means a new generation of consumers expects their smartphones and tablets to come with instant broadband connectively so they, too, can connect to the Internet. In this report , Flurry compares how daily interactive consumption has changed over the last 12 months between the web (both desktop and mobile web) and mobile native apps. For Internet consumption, we built a model using publicly available data from comScore and Alexa. For mobile application usage, we used Flurry Analytics data, now exceeding 500 million aggregated, anonymous use sessions per day across more than 85,000 applications. We estimate this accounts for approximately one third of all mobile application activity, which we scaled-up accordingly for this analysis. Our analysis shows that, for the first time ever, daily time spent in mobile apps surpasses desktop and mobile web consumption. This stat is even more remarkable if you consider that it took less than three years for native mobile apps to achieve this level of usage, driven primarily by the popularity of iOS and Android platforms. Let’s take a look at the numbers. Chart : MobileApp vs DesktopWeb Consumption resized 600

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Smartphone sales continue to soar in the Middle East, good opportunity for local Apps & Content providers

by Paul Joseph June 20, 2011 Featured

Rising demand for smartphones continues to punch in all the right numbers for growth in the mobile handset category in the Middle East and Africa. On a quarter-on-quarter basis, smartphone sales are expected to grow a further 4.76 per cent to 6.6 million units in April-June quarter. They accounted for 15.86 per cent of all mobile handset sales in the first quarter, as BlackBerry volumes recorded 1.5 million units and the iPhone sold 429,000 units. Nokia took pole position selling 3.5 million smartphones in the region, while Android-powered models accounted for 631,000 units. “Nokia lost market share to others in the first quarter of this year; its share declined 5.2 percentage points year-on-year to 56.3 per cent compared to 61.5 per cent during the same period last year,” said Annette Zimmermann, a principal analyst for consumer markets and technology at Gartner Inc. Despite this, Nokia held on to the leadership status followed by Samsung, RIM, LG Electronics and Sony Ericsson.

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Report : Developer Economics 2011 – How developer’s and brands are making money in the mobile app economy

by Paul Joseph June 14, 2011 Featured

Here are some of the key insights from the full, 60-page report (available for free download at  www.DeveloperEconomics.com ) Mobile web as a platform has seen an impressive upturn in usage, and is now in third position in our Developer Mindshare Index. Android and iOS continue to lead with 67% of developers currently using Android and 59% using iOS. Nearly 40% of developers currently using Symbian and 35% of developers currently using Java ME are planning to drop the platforms Today, app stores are the primary go-to-market channel for 45% of mobile app developers across platforms Despite the bad press, Android is actually less fragmented than either Java ME or BlackBerry Organisations developing B2C apps (targeted at consumers) are extending their offering first Apple and then to Android, to mobile web, to BlackBerry and finally to Windows Phone 7 Read the full report for the hottest issues of app development, from app design and promotion to monetisation and user support. Download the report here (PDF )

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Nomura: Samsung to become world’s largest smartphone

by Paul Joseph June 13, 2011 Featured

Samsung will become the world’s largest smartphone vendor in the third quarter of 2011, replacing beleaguered mobile manufacturer Nokia, which has held top position for the past fourteen years,  according to Nomura . The financial institution believes that Apple will also overtake Nokia, beating the Finnish vendor into second place in the next quarter, after failing to hold back growth of the iOS and Android smartphone operating systems. Nokia remains the world’s biggest producer of mobile phones, thanks to the popularity of its handsets in emerging markets. The company recently signed a deal with Microsoft to reverse its smartphone fortunes, particularly in North America and Europe, moving away from its Symbian platform. Samsung was  recently rumoured to be considering an offer for Nokia’s mobile division, adding to speculation that Microsoft was also in talks to acquire the company. Nokia CEO Stephen Elop put an end to rumours, stating that reports were “baseless” and Nokia would continue working towards its Windows Phone launches.

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Perspectives on Mobile Apps & Mobile Web

by Paul Joseph May 12, 2011 Featured

A Not-So-Brief History of Third Party PC Software 1, 2 Before PCs came into existence (Pre-PC era?), computers were primarily used by enterprises for business needs. By nature, software for those computers was specific to each enterprise and would have been 3 written separately. There would have been more or less no “app development business” possibility. Once the PCs 4 came into being, computers became a ‘personal’ (or at least a family / household) thing and thus B2C & B2P (business-to-professionals, like photographers) possibilities for software would have begun. With standards like “IBM-PC running MS-DOS”, “Apple’s computers running Apple’s OS” and various such combinations, it would have been possible to create “write-once, run-in-many-similar-computers-&-peripherals” kind of software. The next stage would have been the need to eliminate the dependency on device-drivers of peripheral makers, which I guess MS did with aplomb. And then with Windows 3.1 taking dominance, Win-Tel alliance and with Windows 95 achieving world domination, desktop software business should have reached its peak maturity. Several software makers would have flourished in this period (like say Intuit). But not several did, for two reasons: (1) MS tried to kill them (by purchasing them out or by offering a free/cheaper variant of the software, sometimes bundled with Windows) AND (2) there was no sophisticated retailing channel. Retailing was only through special retail outlets or mail-in orders etc, delivered through disk drives. At this stage, the following kind of companies would have existed: Software Product Companies (example: Intuit), Companies that made other products but software was a part of the overall solution (e.g., Sony-Video Camcorder maker with software to edit videos), Software development service companies (example: ABC Tech 5 , developing some portion of Quicken for Intuit OR developing the video editing software for Sony) etc 6 . Retailing the software (for software product companies) at this stage would have been by means of disk drives sold through physical retail stores or through direct mail-in orders. The pain in all these would have meant that there was no gold rush in software development. Next stage of software development on the PC was on the ‘Web’, with the advent of Internet. A browser was available in all OS/hardware 7 and more importantly, businesses and consumers could communicate & transact easily without being physically present or wait for the post man. At this stage, the following kind of companies would have existed: Pure Web companies, solving problems users face in the web (like Yahoo solving the issue of classifying websites through their directory service), Offline businesses establishing their web presence (like Sony), New online businesses with no/minimal physical presence (like Amazon), Media Companies establishing web presence (like New York Times) – these are indeed a part of offline business turning to the web but are significant to be mentioned separately, Web Development service companies that create/maintain websites for others (like ABC Tech, who can provide service to Sony, Amazon, Yahoo, NYT or anyone) and Companies that made “tools” for DIY web development (Cannot remember an example, Geocities would fit?). There was nothing like ‘retailing’ for this software – The product (website) reached right into the users’ browser. The massive spread of Internet ensured that the market for these kept on expanding. However, making people realize you existed was an issue: Enter search engines! The ease of development & large growth of the market meant that there was indeed a gold rush that ended with the dot com bust. Note that at this stage, companies from the previous era also thrived; Web could not do everything a native app on PC could. After a brief period of confusion, the Web regained prominence (Web 2.0, 3.0, whatever!). Web became more powerful and several things could get achieved within the browser. More importantly, Web became so elaborate that several niches started appearing. World Domination was only for a few – they became ‘products’ + ‘platforms’, like Google, Facebook, Twitter, etc. The same set of companies from the previous stage existed here too – with “platforms” being a significant addition. The availability of platforms meant that web development became even easier. The concept of ‘cloud’ & ‘on-demand computing’ saw its day and ensured that software product development over the web became less expensive too! This is why concepts like the Cloud-Top (Chromebook) have become reality! Slowly but surely, B2C software product offerings have all moved to the browser – can you think of any new B2C software product that gets ‘installed’ & runs completely on the PC? Things like Photoshop do exist but they are rare! Other exceptions could be the ones like the software that accompanies your phone/gadget (iTunes kind) but it is a matter of time before all of them move to the cloud. Native PC Apps are trying their luck through the “App Stores” that are getting established (like Intel, Apple etc) but then, native apps are really past their prime – Angry Birds is available on a browser starting today, not as a Win-32 app, see! J .

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Nokia E7 pre-order now at Infibeam

by Paul Joseph March 12, 2011 Featured

The world renowned mobile manufacturing company announces the launch of Nokia E7 , one of the most popular and much awaited mobile phones to reach India. Nokia has started taking pre-orders of the Nokia E7. So, as the Nokia E7 hits the Indian market, pre-orders may be placed for the much awaited Symbian smartphone. The all new Nokia E7 will be available at a price tag of Rs 35,000 and customers looking to experience this innovative handset may now opt for the Nokia E7. The Nokia priority stores will witness huge crowds of people rushing in to get a preview of the uber stylish and technically advanced Nokia E7. They may now pre–order the Symbian smartphone online and avail a hassle free shopping experience. Equipped with manifold features and innovative specifications like the 4”AMOLED screen, 8MP camera with dual LED flash and a slide out QWERTY keypad, the Nokia E7 is set to entice shoppers. The other great news is that Nokia Mobile is in talks with Microsoft to launch Windows 7 based smartphones.

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LG India announces LG T325, P520 & T310i Mobiles

by Paul Joseph March 11, 2011 Featured

LG unveils its three new mobile phones in India- LG T325, P520 and T310i for the Indian market. All three phones are loaded with rich Internet and features. All these new hand sets are equipped with social networking features. Features and specifications of LG T310i are as follows: * 2.8-inch resistive touch screen * Wi-Fi * Bluetooth 2.0 with A2DP * 2 Mega pixel camera * expandable memory up to 4 GB * FM Radio * 3.5 mm audio jack * Built in social networking apps The LG P520 specifications are as under: * Bluetooth 2.1 with A2DP * 2 Mega pixel camera * Memory expandable up to 4 GB * FM Radio * 3.5 mm audio jack * MSN messenger * Dual SIM * 2.8-inch resistive touch screen LG T325 has the following specifications: * 2.8-inch touch screen * 3G * Wi-Fi * Bluetooth * 2 Mega pixel camera and front-facing camera * Memory expandable up to 16 GB * 3.5 mm audio jack * Windows Live * Yahoo Messenger application LG Mobiles new all three new handsets, LG T325, P520 & T310i are impressively designed and is embedded with features that will enthrall you. Besides, the user friendly specifications and affordable pricing will further entice you.

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